![](https://box.kancloud.cn/80bb1426fc87523b4cdc929486b8e4df_1159x1249.png =230x) ### **QuadMesh** * * * * * **Description**: Quadrilateral geometry, quadrilateral mesh reconstruction (InstantMesh & Quadriflow). To get started, please right-click the component and click "Solve". If you wanna stop it, you can select "Stop" to kill the process. **Input**: * Mesh: A mesh model that needs to be reconstructed. * FaceCount: The number of faces. * Crease: The dihedral angle of the crease. * Boundaries: Align boundaries (used only when the grid is not closed). * PullBack: Pulls the generated mesh vertices back to the original model. * Algorithm: Algorithm switching, using the InstantMesh algorithm for False and Quadriflow algorithm for True (slow, good quality, but may fail to calculate). **Output**: * Mesh: Outputs the reconstructed mesh of the quadrilateral. **Right click menu**: * Solve: Start the calculation. * Stop: Terminate the calculation. **Thanks**: * QuadMesh's **Instant Meshes** algorithm is based on the publication: [Instant Field-Aligned Meshes](http://igl.ethz.ch/projects/instant-meshes/instant-meshes-SA-2015-jakob-et-al.pdf) Wenzel Jakob, Marco Tarini, Daniele Panozzo, Olga Sorkine-Hornung In *ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2015)* * QuadMesh's **Quadriflow** algorithm is based on the publication: [QuadriFlow: A Scalable and Robust Method for Quadrangulation](http://stanford.edu/~jingweih/papers/quadriflow/quadriflow.pdf)