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lua_socket_connect_timeout -------------------------- **语法:** *lua_socket_connect_timeout &lt;time&gt;* **默认:** *lua_socket_connect_timeout 60s* **环境:** *http, server, location* 该指令控制 TCP/unix-domain socket 对象的[connect](#tcpsockconnect)方法默认超时时间,这个值可以被[settimeout](#tcpsocksettimeout)方法覆盖。 `<time>`参数可以是整数,后面可以跟着像`s` (秒), `ms` (毫秒), `m` (分钟)的单位可选项。 默认的时间单位是`s`,也就是"秒"。默认值是`60s`。 这个指令最早出现在版本 `v0.5.0rc1` 中。 [返回目录](#directives) > English source: lua_socket_connect_timeout -------------------------- **syntax:** *lua_socket_connect_timeout &lt;time&gt;* **default:** *lua_socket_connect_timeout 60s* **context:** *http, server, location* This directive controls the default timeout value used in TCP/unix-domain socket object's [connect](#tcpsockconnect) method and can be overridden by the [settimeout](#tcpsocksettimeout) method. The `<time>` argument can be an integer, with an optional time unit, like `s` (second), `ms` (millisecond), `m` (minute). The default time unit is `s`, i.e., "second". The default setting is `60s`. This directive was first introduced in the `v0.5.0rc1` release. [Back to TOC](#directives)