| 映射 | 描述 |
| --- | --- |
| {arenaType} | 关卡的 type |
| {arenaType}_start_requirement | 关卡部队配置条件 |
| {arenaType}_enter_requirement | 关卡消耗条件 |
| {arenaType}_available_requirement | 关卡解锁条件 |
| {arenaType}_complete_requirement | 关卡通关条件 |
| {arenaType}_visible_requirement | 关卡可见条件 |
| {arenaType}_lose_helper_requirement | 关卡失败引导条件 |
| {arenaType}_enter_script | 关卡进入脚本 |
| {arenaType}_lose_script | 关卡失败脚本 |
| {arenaType}_win_script | 关卡胜利脚本 |
| {arenaType}_mission | 关卡任务映射(格式不一致) |
| {arenaType}_sharing | 关卡获胜后描述(不确定) |
| {arenaType}_{supportType}_{index} | 关卡战斗支援 (格式不一致) |
~~~
/**
* 关卡部队配置条件
*/
private const START_REQUIREMENT:String = "{arenaType}_start_requirement";
/**
* 关卡消耗条件
*/
private const ENTER_REQUIREMENT:String = "{arenaType}_enter_requirement";
/**
* 关卡解锁条件
*/
private const AVAILABLE_REQUIREMENT:String = "{arenaType}_available_requirement";
/**
* 关卡通关条件
*/
private const COMPLETE_REQUIREMENT:String = "{arenaType}_complete_requirement";
/**
* 关卡可见条件
*/
private const VISIBLE_REQUIREMENT:String = "{arenaType}_visible_requirement";
/**
* 关卡失败引导条件
*/
private const LOSE_HELPER_REQUIREMENT:String = "{arenaType}_lose_helper_requirement";
/**
* 关卡进入条件脚本
*/
private const ENTER_SCRIPT:String = "{arenaType}_enter_script";
/**
* 关卡失败条件
*/
private const LOSE_SCRIPT:String = "{arenaType}_lose_script";
/**
* 关卡胜利条件
*/
private const WIN_SCRIPT:String = "{arenaType}_win_script";
/**
* 关卡任务映射
*/
private const MISSION:String ; = "{arenaType}_mission"//event_arctic_04_1_mission
/**
* 关卡获胜后描述(不确定)
*/
private const WIN_SHARING:String = "{arenaType}_sharing";
/**
* 关卡战斗支援
*/
private const SUPPORT:String = "{arenaType}_{supportType}_{index}";//event_arctic_support_cassete_04_1
~~~
