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| 映射 | 描述 | | --- | --- | | {arenaType} | 关卡的 type | | {arenaType}_start_requirement | 关卡部队配置条件 | | {arenaType}_enter_requirement | 关卡消耗条件 | | {arenaType}_available_requirement | 关卡解锁条件 | | {arenaType}_complete_requirement | 关卡通关条件 | | {arenaType}_visible_requirement | 关卡可见条件 | | {arenaType}_lose_helper_requirement | 关卡失败引导条件 | | {arenaType}_enter_script | 关卡进入脚本 | | {arenaType}_lose_script | 关卡失败脚本 | | {arenaType}_win_script | 关卡胜利脚本 | | {arenaType}_mission | 关卡任务映射(格式不一致) | | {arenaType}_sharing | 关卡获胜后描述(不确定) | | {arenaType}_{supportType}_{index} | 关卡战斗支援 (格式不一致) | ~~~ /** * 关卡部队配置条件 */ private const START_REQUIREMENT:String = "{arenaType}_start_requirement"; /** * 关卡消耗条件 */ private const ENTER_REQUIREMENT:String = "{arenaType}_enter_requirement"; /** * 关卡解锁条件 */ private const AVAILABLE_REQUIREMENT:String = "{arenaType}_available_requirement"; /** * 关卡通关条件 */ private const COMPLETE_REQUIREMENT:String = "{arenaType}_complete_requirement"; /** * 关卡可见条件 */ private const VISIBLE_REQUIREMENT:String = "{arenaType}_visible_requirement"; /** * 关卡失败引导条件 */ private const LOSE_HELPER_REQUIREMENT:String = "{arenaType}_lose_helper_requirement"; /** * 关卡进入条件脚本 */ private const ENTER_SCRIPT:String = "{arenaType}_enter_script"; /** * 关卡失败条件 */ private const LOSE_SCRIPT:String = "{arenaType}_lose_script"; /** * 关卡胜利条件 */ private const WIN_SCRIPT:String = "{arenaType}_win_script"; /** * 关卡任务映射 */ private const MISSION:String ; = "{arenaType}_mission"//event_arctic_04_1_mission /** * 关卡获胜后描述(不确定) */ private const WIN_SHARING:String = "{arenaType}_sharing"; /** * 关卡战斗支援 */ private const SUPPORT:String = "{arenaType}_{supportType}_{index}";//event_arctic_support_cassete_04_1 ~~~